Somali pirates are not real pirates
May 8th
I just have to get this out of my system: Somali pirates are not real pirates. In fact, they’re a disgrace to the word pirate. Let’s take a look at the facts:
| Somali Pirates | REAL Pirates | |
| Boat? | Small speedboats… | A huge wooden ship! |
| Crew? | Five Africans… | Captain, quartermaster, ship officers, swabbies! |
| Clothing? | T-shirts… | Real uniforms, fancy hats, eyepatches! |
| Wooden legs? | No… | Yes! |
| Parrots? | No… | Yes! |
| Weapons? | Bazookas, guns… | Cannons! Swords! |
| Popular? | No… | Yaarrrr! |
| Treasures? | Ransom… | Real gold, me hearties! |
| Do they beat Ninjas? | Don’t think so… | YES! |
Now, don’t get me wrong. I think it’s a terrible thing that these people have gone to such lengths just to get money. Imitating pirates, what has this world come to? But for the love of Pie, don’t call them pirates! It should be obvious from the above facts that they share no similarities. Okay, so they hijack ships… And they’re criminals… And they’re on sea… And- … Never mind.
Petman's Mind
May 4th
Petman’s mind is a blog by one of my fellow Zelda Dungeoneers (is that a word?). I’ve added a link to it on the “Check it out” category here on your right. Much like my own blog, it’s about games and stuff involving games. I’m pretty sure you’ll enjoy reading it, I know I did. So, it’s on the right, don’t forget! Ah, I’ll post a link to it here since I’m pretty sure you’ll forget anyway:
What ever happened to Rocket?
May 2nd
Seriously, what happened to the poor guy? For those unfamiliar with the character, he’s the hero fom the N64 game Rocket: Robot on Wheels. It was one of the better N64 games released. Perhaps one of the first games that used physics in a proper way. The story was… odd. But that’s what made the game unique. It involves a theme park, a mascot walrus, and one f’d up raccoon. Compared to other platformers like Tonic Trouble, Rocket was a true gem. It’s a true shame it’s just so underrated.
Rocket had a weird gravity gun on his helmet that allowed him to pick up all sorts of items. The system worked awesome back with the crappy N64 controller, so imagine how it would work on the Wii! I’m hoping the developers might pick up the franchise one more time and make a sequel for the Wii. Or at least a Virtual Console version of the N64 version. The former will probably never happen, though. The developers of the game, Sucker Punch Productions, are only developing Playstation games nowadays. They made the popular Sly franchise on the Playstation 2, and they’re working on inFamous for the PS3 as well. Ah well. I’m pretty sure 99 percent of the N64 owners don’t even know this game exists.
If you want to know more, check out this wikipedia article: linky.
"Mode-7". Or; "Wow, it really is 3D! Or is it?"
May 2nd
You know, there was a time where two dimensions were more than enough for everyone. We were all oblivious to the ‘third dimension’. We had X, and we had Y. There was no Z to be found.
But all that changed when F-Zero got released on the Super Nintendo. For the first time in our lives we saw really real 3D. We were finally exploring the third dimension, without the use of warp drive 10! Yes, we were content… Or were we? As time went by, more 3D games appeared. Wolfenstein, and many more. Oddly enough there was something different about these games; they had something we lacked. We had depth, yes. So what’s missing… Height perhaps? And that’s when we realized: we had been foiled.
Don’t get me wrong, mode-7 was a great innovation. It gave us a taste of the third dimension. A small taste, but a taste nonetheless. By flipping a large texture horizontally and by using different mirror and spin techniques we had a semi-3D world we could actually explore (well, all we did in F-Zero was control the floor, not the car unfortunately :<). Great games like Super Mario Kart, Pilot Wings and F-Zero all used the technique extensively, but it still wasn’t really 3D. It was two-and-a-half-dee.
Later on we got some real 3D games thanks to the Super FX chip. Of course they looked primitive, but it was the real stuff. Star Fox is still one of my favorite games of all time. Despite lacking textures and fancy graphics. It featured real 3D, and we loved it.
So i herd u (dont) liek Mudkipz
Apr 28th
Pokémon Platinum’s out! The fans go wild! “Woah, so many changes and new additions!”, they scream. People like me on the other hand, wonder when they’ll run out of noble metals.
Here’s a small status update on What Goes Here. So far I’ve posted an article just about everyday, and I intend to keep it that way. However, I can tell you now that I’ll run out of interesting topics eventually. That’s why I need your help. If you have any interesting ideas I could write about; please leave a comment! Not only do they provide feedback, they also make me feel all happy inside. So, please, do not hesitate to push that ‘Post Comment’ button!
Anyways, I have another question for all you Pokétoids* out there. I don’t know if those people are even reading my blog, but is Pokémon Platinum really worth the purchase? What’s new compared to Diamond and Pearl?
(Yes, from now on ’Pokétoids’ is a word)
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